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Subject: Re: Computers Adjusting Play Style

Author: Fernando Villegas

Date: 07:42:23 01/23/00

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You are right. Computer tend to play as if the rival is always the perfect or
almost perfect machine they are, so play the very best instead, many times, to
play the one that will be more lethal to certain kind of player. The fun of
CSTAl is precisely hat it seems does not intend to play the best, but the most
tricky. That's reason it is a very strong againts human and not that strong
against computers. Maybe what a program could do to decide between to play safe
and "perfect" or to play risky and tricky could be just to evaluate the quality
of the oponent in terms of, say, the number of times he play the very best or
not. I mean, if after 20 moves or so the oponent has played always or almost
always the best openning move or middle game move, he can consider he is playing
a strong player that deserves high consideration; if not, then he can play
riskier in order to kill at once the poor bastard. This is just a rude example;
maybe the evaluation system of who-is-the-guy in the board could be refined a
lot more.
fernando



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