Author: Fernando Villegas
Date: 07:42:23 01/23/00
Go up one level in this thread
You are right. Computer tend to play as if the rival is always the perfect or almost perfect machine they are, so play the very best instead, many times, to play the one that will be more lethal to certain kind of player. The fun of CSTAl is precisely hat it seems does not intend to play the best, but the most tricky. That's reason it is a very strong againts human and not that strong against computers. Maybe what a program could do to decide between to play safe and "perfect" or to play risky and tricky could be just to evaluate the quality of the oponent in terms of, say, the number of times he play the very best or not. I mean, if after 20 moves or so the oponent has played always or almost always the best openning move or middle game move, he can consider he is playing a strong player that deserves high consideration; if not, then he can play riskier in order to kill at once the poor bastard. This is just a rude example; maybe the evaluation system of who-is-the-guy in the board could be refined a lot more. fernando
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.