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Subject: Re: next deep blue

Author: Tom Kerrigan

Date: 09:07:11 01/23/00

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On January 23, 2000 at 10:14:09, Robert Hyatt wrote:

>On January 23, 2000 at 03:01:38, Tom Kerrigan wrote:
>
>>On January 22, 2000 at 23:50:46, Robert Hyatt wrote:
>>>in the great scheme of things very much.  You want to make silly suggestions,
>>>and then don't like it when someone points out why they are silly.  As far as
>>
>>How about my silly suggestion that DB would run reasonably fast on a PC? Based
>>on FHH's own estimates, I guess it's not that silly, eh?
>>
>>I've tried to reason with you, others have tried to reason with you, it just
>>doesn't work. Don't expect me to post to this thread any more.
>>
>>-Tom
>
>I won't follow up any more either, as 'shouting' doesn't make something
>true.  But you have _never_ explained why Hsu would invest a year or more
>to convert his code to the PC (probably more like 2 years).  IE I'm not
>going to spend any time trying to get my code to run on a blender's cpu.
>There is no reason to do so...

*sigh*  I can't help myself...

I actually DID explain why Hsu would invest a year or more to convert his code
to the PC: money.

Here's what you _never_ explained: why would it take 2 years to make DB/PC? I
can throw a good chess program together in a month, and probably less if I
already knew which terms and weights I wanted in the evaluation function. Even
if FHH didn't want to start from scratch, what's to keep him from directly
porting the DB software? What makes the SP so different from a 4-way Pentium
Xeon? Or a 1-way Celeron, for that matter? Zugzwang is a pretty huge program
that usually runs on a massively multiprocessor PowerPC computer, but it only
takes a few minutes to get Zugzwang to run on a PC, too. Are you trying to say
that the DB software is so poorly engineered (perhaps riddled with SP assembly)
that porting it would take years? I know that MUCH bigger programs have been
ported from the PC to the Mac in a matter of weeks...

-Tom



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