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Subject: Re: How to get Fritz 6 playing against itself?

Author: Chris Taylor

Date: 14:55:51 01/23/00

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On January 23, 2000 at 17:26:11, m.d.hurd wrote:

>On January 23, 2000 at 16:15:04, Chris Taylor wrote:
>
>>On January 23, 2000 at 05:28:11, Georg Langrath wrote:
>>
>>>How to get Fritz 6 to play against itself from a given position with time
>>>control. In ”shootout” you have to give a certain amount of plies, but that is
>>>not always what you want.
>>>
>>>Georg
>>
>>Dead easy!!
>>
>>Save the game you want it to play, in a new database?  So you know where it is.
>>You then have to play engine v engine. Just say Fritz in the first engine
>>choise, it will assume, if you dont put an engine in the second choise it will
>>play with itself! Give it the time you want. /then use (Choose database, and
>>specify the number of that game you saved)  If you have created a database it
>>may be game 1.  After all this, watch the fireworks??
>>If you consider that you have your own Nunn test it may make it easy to
>>understand?
>
>Hi there, unless you have an upgrade to fritz 6 this dose not work. I am not
>even sure the patch fixes this problem.
>
>Regards
>Mike Hurd
>
>>If this is as clear as mud let me know.
>>Chris Taylor

I have been using the older interface for Fritz6 and Junior 6.  Simple reason
they do work, both on auto232 and engine v engine. More simply I am used to
them!! What I wrote applies to the older GUI's.  Very sorry if I did not make
this clear :-(

Chrsi Taylor



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