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Subject: Re: Diep2 vs. Rebel-Tiger12: game 3

Author: Christophe Theron

Date: 17:14:13 01/23/00

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On January 22, 2000 at 23:01:38, Vincent Diepeveen wrote:

>On January 21, 2000 at 16:27:23, Thorsten Czub wrote:
>
>>[Event "diep2 vs. Rebel-Tiger12"]
>>[Site "k6-400 40/120"]
>>[Date "2000.01.21"]
>>[Round "3"]
>>[White "Diep2"]
>>[Black "Rebel-Tiger12"]
>>[Result "0-1"]
>>[TimeControl "40/7200"]
>>
>>1. e4 e5 2. Nf3 Nc6 3. Bb5 a6 4. Ba4 Nf6 5. O-O Be7 6. Re1 b5 7. Bb3 d6 8.
>>c3 O-O 9. h3 Bb7 10. d4 Re8 11. Nbd2 Bf8 12. Bc2 g6 13. d5 Nb8 14. b3 c6
>>15. c4 a5 16. dxc6 Bxc6 17. cxb5 Bxb5 18. Nc4 Na6 19. a4 Bxc4 20. bxc4 Qc7
>
>Too bad diep didn't get the 6 moves as described by De Groot.
>11 ply diep sees Bg5 is best move. a4 was a temporary fail low move.
>
>dual anything already saw a4 at 3 minutes a move. My "you need first 12-14
>ply, so the 6 moves of De Groot", that's still true i fear.


I like a lot the way you are using a game LOST by your own program and turn it
into a proof for one of your obscure theories.


    Christophe



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