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Subject: Re: A Single Event To All Intents And Purposes

Author: Michael Neish

Date: 03:15:50 01/30/00

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On January 29, 2000 at 14:11:01, Enrique Irazoqui wrote:

>Come on, come on. Where did I say I don't believe in statistics? I have
>questions about yours. Namely 2: the effect of non-transitivity and Matthias'
>point about a game of chess being not necessarily one and only one probabilistic
>event. Christophe: I don't have your statistics clear, that's all.

I haven't read Matthias's post (perhaps I should).  What argument does he use to
support his assertion that a game of Chess is not a single probabilistic event?
I'm
curious.

Let's say we look at all the games of the Cadaques tournament, once it is over.
Let's say, for example, that 30% of the total 420 games are draws, and the
rest wins either for White or Black.  It doesn't matter what the exact figures
are for the sake of this argument.

So, then, in a 20-game match between computers of equal strength, we can
expect on average that six games will be drawn and the rest will be wins or
losses.  Again it doesn't matter that the computers are not really of equal
strength for this argument.

Now, a game of Chess is not a single probabilistic event, I agree, because a
series of errors can occur from one or the other player, which might
compensate for each other in the course of a game.  But this is totally
*irrelevant* because the outcome of all these little errors one way and the
other is *still* the fact that 30% of games will be drawn and 70% not.

What you model by statistical analysis is the sequence of the results.  In what
order do the draws, wins and losses occur?  Do you win the first seven games,
draw the next six and lose the next seven?  Do you win, lose, win, lose and then
draw the last six?  There are millions of possible combinations.  By chance
you might win nine games insted of the expected seven, and score more
over the 20-game match than you should.  You might win more games in
one match and fewer in another.  Sorry, this is an obvious fact I think --
but maybe not so obvious to those who support Matthias's opinion.

This is the whole point of statistics -- you model large numbers of events
because studying the inner workings of one single event is too difficult.  The
outcome of one game might depend on errors, the wind direction, what Player
A had for breakfast, the colour of his shirt -- all this is irrelevant!!  You
can
still say that there is a 30% chance of a draw, 40% chance of White winning
and 40% chance of Black winning (or whatever the real figures are), and take
it from there.

It's mildly disturbing when you attempt to model some complicated interaction,
such as a game of Chess, as a single event.  It rebels against our intuition.
Collect all the exam results from your university for the last thirty years,
put them all together and plot them, and you'll get a nice Bell curve.  Each
component of the collection is an individual human being leading her or his
own life, with her own problems, motivations, ability, circumstances, etc.
One candidate might get Question 30 right, but 45 wrong; another might
get both right.  It all doesn't matter.  You combine everyone together and
you get a nice-looking curve.  You don't need to know the details of
everyone's life -- you know what the probability of someone passing
the exam is, based on the curve;  you can predict how many will pass
this year (though this number is also subject to statistical fluctuations).
But you can't tell who will or won't pass.  Likewise you cannot tell
in advance what the outcome of a single game will be.

So it's easy for those who think that modelling Chess results as single
event is a gross oversimplification, but I contend that it works, and if
someone disagrees, please try to prove me wrong.

Cheers,

Mike.




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