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Subject: Re: Fuzzy programming techniques for Computer Chess?

Author: Vincent Diepeveen

Date: 06:17:18 01/31/00

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On January 31, 2000 at 09:03:39, Robert Hyatt wrote:

>On January 31, 2000 at 07:25:06, Vincent Diepeveen wrote:
>
>>On January 31, 2000 at 05:06:38, Harald Faber wrote:
>>
>>>
>>>Does any programmer use fuzzy programming within his program?
>>>If not, would it be helpful and make it easier or better to evaluate positions?
>>>AFAIK fuzzy is an ideal tool for combining several different, even complementary
>>>evaluation parameters, and chess programming has a large number of evaluation
>>>functions...
>>
>>You can throw dices and play the move number the dices show,
>>that's about how fuzzy programming plays chess.
>>
>
>
>Not exactly.  Fuzzy logic can also mean that patterns "almost match".  IE
>if you have a pattern that is not precise (pawn at a2 or a3, b2 or b3 and
>c2 or c3) then that is 'fuzzy'.

I know. Apart from the known paths, do you know a method to apply it
to chess without producing a 1500 program?


>>>Opinions?



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