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Subject: Re: Fuzzy programming techniques for Computer Chess?

Author: Vincent Diepeveen

Date: 16:37:47 01/31/00

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On January 31, 2000 at 16:39:20, Harald Faber wrote:

>On January 31, 2000 at 09:55:11, Vincent Diepeveen wrote:
>
>>
>>>I am not sure. My company does ordering of 2^700 possibilities and photo/image
>>>(tyres) recognition which also works by comparing patterns and so on. That works
>>>fine so far, so why shouldn't it be possible to use at least some of these
>>>techniques? It seems to me that you should talk to someone more intensively who
>>>has a much knowlegde of fuzzy programming and fuzzy programming techniques.
>>>
>>The problem however in chess is that you need metaknowledge about a position
>>which decides what you think from an UNKNOWN position.
>>Basically you try to get an evaluation from something unknown,
>>and here lies the problem:
>>
>>In chess you train for the unknown (positions),
>>but in tyresrecognition you know EXACTLY for what tyre you are
>>looking for, so it has a CLEAR and VERY EXACT goal.
>>
>>Vincent
>
>But not for ordering exercises. My boss said there are also very often unclear
>goals. Probably I should give him your e-mail adress, he is definitely the
>better man for talking about fuzzy techniques.

Your boss doesn't understand chess.

Let him produce a fuzzy logic chessprogram , no matter how crappy it is.
we can read source better than some vague words.





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