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Subject: Re: Fuzzy programming techniques for Computer Chess?

Author: Harald Faber

Date: 22:09:42 01/31/00

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On January 31, 2000 at 19:38:52, Vincent Diepeveen wrote:

>On January 31, 2000 at 19:37:47, Vincent Diepeveen wrote:
>
>>On January 31, 2000 at 16:39:20, Harald Faber wrote:
>>
>>>On January 31, 2000 at 09:55:11, Vincent Diepeveen wrote:
>>>
>>>>
>>>>>I am not sure. My company does ordering of 2^700 possibilities and photo/image
>>>>>(tyres) recognition which also works by comparing patterns and so on. That works
>>>>>fine so far, so why shouldn't it be possible to use at least some of these
>>>>>techniques? It seems to me that you should talk to someone more intensively who
>>>>>has a much knowlegde of fuzzy programming and fuzzy programming techniques.
>>>>>
>>>>The problem however in chess is that you need metaknowledge about a position
>>>>which decides what you think from an UNKNOWN position.
>>>>Basically you try to get an evaluation from something unknown,
>>>>and here lies the problem:
>>>>
>>>>In chess you train for the unknown (positions),
>>>>but in tyresrecognition you know EXACTLY for what tyre you are
>>>>looking for, so it has a CLEAR and VERY EXACT goal.
>>>>
>>>>Vincent
>>>
>>>But not for ordering exercises. My boss said there are also very often unclear
>>>goals. Probably I should give him your e-mail adress, he is definitely the
>>>better man for talking about fuzzy techniques.
>>
>>Your boss doesn't understand chess.
>>
>>Let him produce a fuzzy logic chessprogram , no matter how crappy it is.
>>we can read source better than some vague words.
>
>but probably your boss says chess isn't interesting because deep blue
>already solved it, or because a quantum computer can already solve chess.

You are a fool.
He does understand a lot of fuzzy. You understand a lot of (computer) chess, he
a bit less. That is why it could be senseful for both of you to combine your
knowledge and check if further fuzzy use would be possible and senseful.



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