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Subject: Re: Rebel-Tiger vs Fritz 5.32 (220 Bullet game results)

Author: Chessfun

Date: 16:14:32 02/03/00

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On February 03, 2000 at 19:00:58, Christophe Theron wrote:

>On February 03, 2000 at 17:42:59, Chessfun wrote:
>
>>On February 03, 2000 at 14:43:13, James T. Walker wrote:
>>
>>>Yesterday I played Rebel Tiger vs Fritz 5.32 some Bullet/blitz games to try to
>>>get a feel for which is stronger.  I admit my format is a little strange but the
>>>results were interesting to me anyway.  I only have a PII-333 and a K6-3-450 so
>>>I have to swap the programs for half of the games to be fair.  This time I tried
>>>something a little different.  I gave the program on the PII-333 3 min/game
>>>while I gave the program on the k6-450 only 2 min/game.  The first 110 games
>>>Tiger had the K6-3-450 and Fritz 5.32 had the PII-333.  The score of the first
>>>110 games was 60-50 favor Tiger.  Of course I changed computers and tried again
>>>for another 110 games.  The second score was 59.5-50.5 favor Fritz 5.32.  So the
>>>totals were Chess-Tiger 110.5 to Fritz 5.32 109.5.  I doubt if anyone wants to
>>>see the 220 games.  One more thing, I played Fritz 5.32 without access to it's
>>>endgame CD.  I thought it interesting that 50% more time failed to compensate
>>>for the 35% speed advantage.  Maybe not enough games?
>>>Anyone care to comment?
>>>Jim Walker
>>
>>Hi Jim.
>>      You should try this with H732. I once let it and F532 play
>>1600, one minute games. H732 scored over 1300 !!.
>>I wasn't proud to admit I run these types of games so I never
>>posted the result. It was just after someone here made a statement
>>on playing 1000 one minute games between these two programs.
>>
>>Let H732 try the Tiger....I would be interested in those results.
>>
>>Thanks.
>
>
>Yes, it's interesting.
>
>However, as time controls get faster and faster you must take special care about
>GUI issues.
>
>The Rebel-Tiger GUI, like any GUI, eats a little bit of time on every move. The
>time is used to update the graphical board, update the toolbars, the clocks,
>send an optional sound, and so on.
>
>If it is possible you should disable as many features of the GUI as possible. In
>Rebel-Tiger, that means:
>* turning sounds OFF
>* closing all the windows (leave only the chessboard)
>* close all the toolbars
>* maximize the program
>* set the engine to high priority
>* don't give too much hash tables. In 3mn/game, 4Mb is enough. In 1mn/game, 1Mb
>is enough.
>
>And: don't move the mouse during the games (every time the mouse moves, a lot of
>messages are sent by the Windows system, this takes a lot of time).
>
>In your experiment Hiarcs against Fritz, are you sure the GUI did not handicap
>Fritz? Didn't you give too much hash tables? In very fast games, just 1 tenth of
>second lost per move is a killer.
>
>
>    Christophe


It is possible hash was set at 4 mb, I ran the match in both
Fritz 5.32 GUI and Hiarcs 7.32 GUI. As for some reason every
250 games or so it stopped. I only noticed these games today
when looking at matches and tourneys to post at my website.
I noticed that ponder was off in both GUI's as the title of the
matches is 1min4poff, this was at a time when pondering on or off
in those interfaces was being talked about, now with F6 it is much
more clear. I ran this months ago but don't remember anything odd
with it, I will check later after current 40'/40 40'/40 40'
tourney is finished.

Funniest thing I noticed as I went through my databases was
some 30 min matches with I think F5.32 and H7.32 where Hiarcs
won at least 8 games in the same variation. Whenever it had
white they both went at the same opening again and again.
Eventually F5.32 after 8 losses got a draw then they changed
openings again.

I ran these two engines at almost every time control possible
over the last year. As I said in the last post I never mention
the fast fast ones lol.
Thanks.















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