Author: Dann Corbit
Date: 03:46:01 02/08/00
Go up one level in this thread
On February 08, 2000 at 06:35:47, Tom Kerrigan wrote: >On February 08, 2000 at 03:09:09, James Robertson wrote: > >>On February 08, 2000 at 02:12:30, Tom Kerrigan wrote: >> >>>On February 07, 2000 at 20:17:54, Dann Corbit wrote: >>> >>>>Results from file cct1.pgn: >>>> >>>>No. Name Win Draw Loss Unf. Score Games % >>>>---------------------------------------------------------------------- >>>> 1 Crafty +6 =2 -0 *0 7.0 8 87.5% >>>> 2 Shredder +5 =3 -0 *0 6.5 8 81.2% >>>etc. >>> >>>Not sure what this % column means. I've never seen it used to break ties in a >>>tournament. >>> >>>-Tom >> >>Crafty scored 7/8 = 87.5%, and so on.... > >Ah, right. I didn't realize it would be that simple. Anyway, my list is better >because it breaks ties. Chances are very good that your list is better. However, with the number of games played, the real resolution of the results makes lower entries of approximately equal point score practically indistinguishable in real life. In other words, the tie breaks are probably better than no tie breaks [since we have a strange penchant for wanting to put things into order], but we shouldn't suppose that we are defining the real ordering with accuracy.
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