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Subject: Re: Question: Fail low at root and time management

Author: Pat King

Date: 14:41:49 02/08/00

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On February 08, 2000 at 11:51:20, Will Singleton wrote:

>On February 08, 2000 at 11:06:14, Pat King wrote:
>
>>On February 08, 2000 at 10:09:27, William Bryant wrote:
>>
>>>I need some recomendations on handling time management when the program
>>>fails low at the root near the end of the alloted search time.
>>>(During game play, not during test suites)
>>>
>>>How do people handle this?
>>>
>>>Do you research the PV move at the lower window (which will return a
>>>move and a score) and then stop?
>
>>I don't see what this gains you. You've got the move. You don't need the score.
>>Thus, if you're truly short of time, just play the move.
>
>He is talking about the case where the root move he has just searched is bad,
>but he doesn't know how bad.  Unless you have less than 10 seconds in a zero inc
>game, you've got to re-search.  If it returns -10, then you need to search the
>next move to have any chance at all.
>
>Will
How will researching ONLY the PV move help this situation? Wouldn't you have to
examine all the possibilites at the root?

Pat



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