Author: Thorsten Czub
Date: 06:04:14 02/09/00
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On February 09, 2000 at 06:36:11, blass uri wrote: >On February 09, 2000 at 04:14:32, Jouni Uski wrote: > >>Isn't simple Shredder so much better even with slower hardware :-) > >It is not so simple because the first 10 games were 5:5 >and the question is what is wrong with the next 10 games. > >Uri The effect you see is the autoplayer-effect i have seen in the dos-times. i am a little bit astonished that the effect also happens in the windows versions of cstal. if you would play more game, you would find out that cstal is not even able to win any single game in the following next 20 games. and no matter if you switch learning ON or OFF in the opponent machine, this does not change. i have no idea what this is. in the old dos times i thought : the autoplayer somehow overwrites memory of cstal-dos. since these strange series repeats even with/in windows, i have no explanation. the only explanation i would have is the problem is a bug in cstal that overwrites important data. whatever. the results do not happen when you make a cold-boot after each game and play manually. so i guess it's a "bug" that comes in the system due to autoplaying. When i hear Ed say, he has seen similar kind of autoplayer-behaviour with rebel-century and the dos-autoplayer, i thought: oh - ed has the same strange behaviour we have seen with our dos-autoplayer too. and ed claims also mchess has had these effects. so - whatever you imagine happens: i do not believe in long series of autoplayer matches. there is this tendency i cannot explain, that does not happen when you play manually games, that the program gets weaker and weaker. the effect is very heavy. when you have e.g. 50% or 60 or 70% in the first 10 games, you get 20 % and going weaker in the next 10 games. i have no idea how this works. the results when playing manually are comletely different. so i have stopped playing autoplayer-matches of more than 1 game.
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