Author: Dann Corbit
Date: 16:18:02 02/11/00
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You mean like CAP? ftp://38.168.214.175/pub/Chess%20Analysis%20Project%20FAQ.htm Then there are plenty of people working on it. If you mean a program that uses the net to play chess, then that's a lot harder than you think. Does not mean that people have not tried it or are not working on it. But consider some of the multiple CPU efforts like Zugzwang, PConners, and Cilkchess. Why don't they totally dominate? They have something even better than a big batch of computers -- all the compute units are hard-wired together. The problem is that communication between processors needs to be very fast and has a big overhead cost. These problems may be surmountable, but they are not as simple as falling off of a log.
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