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Subject: Re: Crafty annotation of 11. ...Bg4

Author: Pete Galati

Date: 18:27:34 02/11/00

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I've never used Crafty to analyze before, a big hole in my Crafty knowhow I'm
afraid, so I'm not really sure what you're saying exactly.  I can annotate easy
enough, but that's a diff trick.

But it would be convenient if in analyze mode Crafty would output the searches
into an ascii file (does it allready?) and then after every search, analyze.c
and epd.c got together and attached an epd position for each search, I'm sure
the vast majority of the code is allready in place.  Was the text you pasted in
here from a log file or some sort of analysis file that I don't know about?

Also, is there some sort of existing gui that can open a file full of a
collection of epd positions, and allow you to choose out of that collection
which position it would display on it's board?  That would be convenient too.

Pete

On February 11, 2000 at 19:29:24, Dann Corbit wrote:

>Sometimes the really quiet moves are the most interesting.  It would be
>interesting to move to each of the suggested positions (by various programs and
>humans) and analyze from there.  Often, after taking a step, the better answer
>becomes much more obvious.  Here is Crafty's analysis after 100 million+ nodes:
>
>middle-game phase
>              clearing hash tables
>              time surplus   0.00  time limit 16:40 (16:40)
>         nss  depth   time  score   variation (1)
>Black(0): exit
>
>                6->   1.04   0.36   1. ... h6 2. Be3 e6 3. Qc4 Nd5 4. h3
>                7     1.31   0.35   1. ... h6 2. Be3 Re8 3. Qc2 Be6 4.
>                                    h3 Nd5
>                7     1.90   0.41   1. ... Qd7 2. h3 Qf5 3. Qc4 e6 4. Nh4
>                                    Qc2
>                7->   2.19   0.41   1. ... Qd7 2. h3 Qf5 3. Qc4 e6 4. Nh4
>                                    Qc2
>                8     3.55   0.37   1. ... Qd7 2. h3 h6 3. Qc4 Qe6 4. Qe2
>                                    Nd5 5. Nxd5 Qxd5
>                8->   6.78   0.37   1. ... Qd7 2. h3 h6 3. Qc4 Qe6 4. Qe2
>                                    Nd5 5. Nxd5 Qxd5
>                9    12.45   0.40   1. ... Qd7 2. h3 Qf5 3. Qc4 e6 4. Bg5
>                                    Bd7 5. Be7 Rfe8
>                9->  16.87   0.40   1. ... Qd7 2. h3 Qf5 3. Qc4 e6 4. Bg5
>                                    Bd7 5. Be7 Rfe8
>               10    28.16   0.37   1. ... Qd7 2. h3 Qf5 3. Qc4 h6 4. Be3
>                                    Rd8 5. Nh4 Qe6 6. Qc5
>               10->  57.64   0.37   1. ... Qd7 2. h3 Qf5 3. Qc4 h6 4. Be3
>                                    Rd8 5. Nh4 Qe6 6. Qc5
>               11     2:55   0.39   1. ... Qd7 2. h3 Rd8 3. Be3 Qf5 4.
>                                    Qc4 e6 5. Bg5 Rd7 6. Rac1 Nd5 7. Nxd5
>                                    Rxd5
>               11->   3:36   0.39   1. ... Qd7 2. h3 Rd8 3. Be3 Qf5 4.
>                                    Qc4 e6 5. Bg5 Rd7 6. Rac1 Nd5 7. Nxd5
>                                    Rxd5
>               12     7:14   0.35   1. ... Qd7 2. h3 Rd8 3. Bg5 h6 4. Bh4
>                                    Re8 5. Qc4 Qe6 6. Qd3 Bd7 7. Rac1
>               12->  13:58   0.35   1. ... Qd7 2. h3 Rd8 3. Bg5 h6 4. Bh4
>                                    Re8 5. Qc4 Qe6 6. Qd3 Bd7 7. Rac1
>              time=16:40  cpu=99%  mat=0  n=122863024  fh=90%  nps=122839
>              ext-> checks=1227355 recaps=379105 pawns=63114 1rep=83395
>thrt:1301
>              predicted=0  nodes=122863024  evals=33126347
>              endgame tablebase-> probes done=0  successful=0



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