Author: Tom Kerrigan
Date: 23:35:55 02/12/00
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On February 12, 2000 at 22:19:46, Robert Hyatt wrote: >On February 12, 2000 at 20:02:26, José Carlos wrote: > >> Many things have been said about board representation (paticularly about >>bitboards) and speed. I think it could be a nice idea (just for fun) to make an >>statistic about what program use wich board representation and its aprox speed. >>Could you post what b.r. do you use in your programs and aprox nps in midgame >>(and the hardware used)? >> I know it strongly depends on the amount of knowledge implemented, but it >>could be just an aproximation. And it's just for fun... :) >> >> José C. > > >This comparison is flawed, because there are two variables: board representation >and chess engine concepts. IE I can write a bitmap program, and a mailbox >program, and make _either_ faster by choosing what I eval/don't eval, how I >generate moves, etc. IE the board representation is just _one_ issue that >contributes to speed (NPS). You're not telling Jose anything new here. In fact, you're repeating what he said. Not helpful. -Tom
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