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Subject: Re: Speed vs board representation statistic

Author: Robert Hyatt

Date: 07:51:47 02/13/00

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On February 13, 2000 at 02:35:55, Tom Kerrigan wrote:

>On February 12, 2000 at 22:19:46, Robert Hyatt wrote:
>
>>On February 12, 2000 at 20:02:26, José Carlos wrote:
>>
>>>  Many things have been said about board representation (paticularly about
>>>bitboards) and speed. I think it could be a nice idea (just for fun) to make an
>>>statistic about what program use wich board representation and its aprox speed.
>>>Could you post what b.r. do you use in your programs and aprox nps in midgame
>>>(and the hardware used)?
>>>  I know it strongly depends on the amount of knowledge implemented, but it
>>>could be just an aproximation. And it's just for fun... :)
>>>
>>>  José C.
>>
>>
>>This comparison is flawed, because there are two variables: board representation
>>and chess engine concepts.  IE I can write a bitmap program, and a mailbox
>>program, and make _either_ faster by choosing what I eval/don't eval, how I
>>generate moves, etc.  IE the board representation is just _one_ issue that
>>contributes to speed (NPS).
>
>You're not telling Jose anything new here. In fact, you're repeating what he
>said. Not helpful.
>
>-Tom

He asked the question.  I gave him an accurate answer.  If that "isn't helpful"
then that is life.  Otherwise his question just 'hangs' there until the filter
removes it with no answers, because there is "no answer".



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