Author: Enrique Irazoqui
Date: 08:02:52 02/15/00
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On February 15, 2000 at 10:19:16, Martin wrote: >On February 15, 2000 at 09:36:18, Enrique Irazoqui wrote: > >>On February 15, 2000 at 09:12:25, Shep wrote: >> >>Hi Shep, >> >>Your math is interesting, but don't you think that the easiest and most accurate >>procedure in the case of uneven hardware is the simple swapping of machines? >>Each program would play half the match on the fast computer and half on the slow >>one. >> >>Enrique >> > >Not too accurate, Enrique. The most accurate way is playing on equal hardware, but if it has to be unequal... > As far as I understand it, there are programs which >don't need high speed machines to play decent chess. At least it wouldn't >suprise me, if there are proggies with various (also non-linear) speed-strength >curves. In such cases maybe it would be better to combine both procedures? Then we would have to play the games on slow and medium and fast hardware to do justice? Not very practical. I still think that it is best to use the fastest possible identical machines, and if they are different then swap and play half match on each. Enrique >Martin
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