Author: Martin
Date: 08:30:20 02/15/00
Go up one level in this thread
On February 15, 2000 at 11:02:52, Enrique Irazoqui wrote: >On February 15, 2000 at 10:19:16, Martin wrote: > >>On February 15, 2000 at 09:36:18, Enrique Irazoqui wrote: >> >>>On February 15, 2000 at 09:12:25, Shep wrote: >>> >>>Hi Shep, >>> >>>Your math is interesting, but don't you think that the easiest and most accurate >>>procedure in the case of uneven hardware is the simple swapping of machines? >>>Each program would play half the match on the fast computer and half on the slow >>>one. >>> >>>Enrique >>> >> >>Not too accurate, Enrique. > >The most accurate way is playing on equal hardware, but if it has to be >unequal... > >> As far as I understand it, there are programs which >>don't need high speed machines to play decent chess. At least it wouldn't >>suprise me, if there are proggies with various (also non-linear) speed-strength >>curves. In such cases maybe it would be better to combine both procedures? > >Then we would have to play the games on slow and medium and fast hardware to do >justice? Not very practical. I still think that it is best to use the fastest >possible identical machines, and if they are different then swap and play half >match on each. Why medium? I rather thought of using the slow/fast machines (depends on what is available) with Shep's formula and then swap anyway. Martin > >Enrique > >>Martin
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