Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: After this tournament Deep Junior level is without question at GM

Author: Terry Presgrove

Date: 20:27:08 02/16/00

Go up one level in this thread


On February 16, 2000 at 22:56:11, odell hall wrote:

>On February 16, 2000 at 22:44:08, Peter Kappler wrote:
>
>>On February 16, 2000 at 22:09:36, Tina Long wrote:
>>
>>>On February 16, 2000 at 22:00:11, odell hall wrote:
>>>
>>>
>>>>     I still think that your overplaying the importance of time! Sure I will
>>>>agree that there is a huge difference between 5 0 chess or even 30 0 chess,
>>>>compared with 40\2.  But I don't think the difference is so great between 60 0
>>>>and 40/2.  One hour is more than enough time for a Grandmaster to apply his so
>>>>called- Superior Chess knowledge, Many grandmasters calculate with incredible
>>>>speed and are much less likely to be beat on a tactical shot. If you notice the
>>>>three games that deep junior has played, he has won none of the games on
>>>>Cheapo's or due to petty oversights by the GM's. A few Grandmasters even
>>>>commented on Deep Junior Positional play. I find it hard to see how you can
>>>>suggest that the grandmasters will rise in strength by 300 rating points going
>>>>from 60 0 to 40/2.  We are all chess players here, and I think most of us
>>>>realize that there is not much difference between 60 0 and 40/2, although I do
>>>>concede that there is a difference but I would say maybe a 50 point rating
>>>>increase is more reasonable, rather than the 300+ points that you suggest. BTW I
>>>>would appreciate an intelligent response devoid of insults or sarcastic remarks.
>>>>
>>>>Thanks
>>>>
>>>>
>>>Absolute rubbish!,
>>>
>>>In 40/120, an IM or a GM will sit for 10 or 20 minutes on a single move at the
>>>vital point of the game.  There are regularly moves that take 5-10 minutes.
>>>
>>>These are the very important moves, the moves that make it a 40/120 Tournament
>>>game by an IM or GM.  The IM or GM cannot afford that sort of time consumption
>>>in Game in 60.
>>>
>>>While what you say is correct for most moves of a game, it is completely wrong
>>>for the most important moves.
>>>
>>>Tina Long
>>
>>
>>Well said, Tina.  The problem with sudden death time controls is that it makes
>>time-management very tricky.  You're taking a huge risk if you stop for even a
>>10 minute think in a critical position.
>>
>>GMs spend most of their careers playing 40 moves in 2 hours, so they are
>>well-tuned to that time control.   I'd guess that they play ~100-150 ELO points
>>weaker at G/60.
>>
>>--Peter
>
>
> And that's exactly all you have is a "guess" There is absolutely no evidence to
>substantiate your assertions, Kaufman believes I might mention that the
>differnce is more like 65 points, but that is going from 30 0 to 40/2.

 Hi Odell,

 Your right of course that the strength difference for Comps between 60/0 and
 40/2 time controls is anyones guess. And the reason for that is still clearly
 the lack of enough 40/2 games by COmps against GM's. Like you I've watched many
hundreds if not thousands of games over the years on ICC. I think most everyone
agrees comps play at super GM strentgh at 60/0. But at 40/2 there is
a wide devergence of opinion. IMHO they are bumping at the door of GM status but
just not quite there yet. Your strong convictions that they are cannot be
substantiated anymore than others who say they haven't. We need more games
and at some point this will all be settled. Until it is achieved, it seems to me
the burden of proof is with the comps. As with any new kid on the block, he will
have to prove he truly is a member of the club.

TP




This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.