Author: Peter Kappler
Date: 22:02:47 02/16/00
Go up one level in this thread
On February 16, 2000 at 22:56:11, odell hall wrote: >On February 16, 2000 at 22:44:08, Peter Kappler wrote: > >>On February 16, 2000 at 22:09:36, Tina Long wrote: >> >>>On February 16, 2000 at 22:00:11, odell hall wrote: >>> >>> >>>> I still think that your overplaying the importance of time! Sure I will >>>>agree that there is a huge difference between 5 0 chess or even 30 0 chess, >>>>compared with 40\2. But I don't think the difference is so great between 60 0 >>>>and 40/2. One hour is more than enough time for a Grandmaster to apply his so >>>>called- Superior Chess knowledge, Many grandmasters calculate with incredible >>>>speed and are much less likely to be beat on a tactical shot. If you notice the >>>>three games that deep junior has played, he has won none of the games on >>>>Cheapo's or due to petty oversights by the GM's. A few Grandmasters even >>>>commented on Deep Junior Positional play. I find it hard to see how you can >>>>suggest that the grandmasters will rise in strength by 300 rating points going >>>>from 60 0 to 40/2. We are all chess players here, and I think most of us >>>>realize that there is not much difference between 60 0 and 40/2, although I do >>>>concede that there is a difference but I would say maybe a 50 point rating >>>>increase is more reasonable, rather than the 300+ points that you suggest. BTW I >>>>would appreciate an intelligent response devoid of insults or sarcastic remarks. >>>> >>>>Thanks >>>> >>>> >>>Absolute rubbish!, >>> >>>In 40/120, an IM or a GM will sit for 10 or 20 minutes on a single move at the >>>vital point of the game. There are regularly moves that take 5-10 minutes. >>> >>>These are the very important moves, the moves that make it a 40/120 Tournament >>>game by an IM or GM. The IM or GM cannot afford that sort of time consumption >>>in Game in 60. >>> >>>While what you say is correct for most moves of a game, it is completely wrong >>>for the most important moves. >>> >>>Tina Long >> >> >>Well said, Tina. The problem with sudden death time controls is that it makes >>time-management very tricky. You're taking a huge risk if you stop for even a >>10 minute think in a critical position. >> >>GMs spend most of their careers playing 40 moves in 2 hours, so they are >>well-tuned to that time control. I'd guess that they play ~100-150 ELO points >>weaker at G/60. >> >>--Peter > > > And that's exactly all you have is a "guess" > There is absolutely no evidence to >substantiate your assertions, I didn't assert anything. I just "guessed", so relax. --Peter
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