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Subject: Re: After this tournament Deep Junior level is without question at GM

Author: Peter Kappler

Date: 22:02:47 02/16/00

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On February 16, 2000 at 22:56:11, odell hall wrote:

>On February 16, 2000 at 22:44:08, Peter Kappler wrote:
>
>>On February 16, 2000 at 22:09:36, Tina Long wrote:
>>
>>>On February 16, 2000 at 22:00:11, odell hall wrote:
>>>
>>>
>>>>     I still think that your overplaying the importance of time! Sure I will
>>>>agree that there is a huge difference between 5 0 chess or even 30 0 chess,
>>>>compared with 40\2.  But I don't think the difference is so great between 60 0
>>>>and 40/2.  One hour is more than enough time for a Grandmaster to apply his so
>>>>called- Superior Chess knowledge, Many grandmasters calculate with incredible
>>>>speed and are much less likely to be beat on a tactical shot. If you notice the
>>>>three games that deep junior has played, he has won none of the games on
>>>>Cheapo's or due to petty oversights by the GM's. A few Grandmasters even
>>>>commented on Deep Junior Positional play. I find it hard to see how you can
>>>>suggest that the grandmasters will rise in strength by 300 rating points going
>>>>from 60 0 to 40/2.  We are all chess players here, and I think most of us
>>>>realize that there is not much difference between 60 0 and 40/2, although I do
>>>>concede that there is a difference but I would say maybe a 50 point rating
>>>>increase is more reasonable, rather than the 300+ points that you suggest. BTW I
>>>>would appreciate an intelligent response devoid of insults or sarcastic remarks.
>>>>
>>>>Thanks
>>>>
>>>>
>>>Absolute rubbish!,
>>>
>>>In 40/120, an IM or a GM will sit for 10 or 20 minutes on a single move at the
>>>vital point of the game.  There are regularly moves that take 5-10 minutes.
>>>
>>>These are the very important moves, the moves that make it a 40/120 Tournament
>>>game by an IM or GM.  The IM or GM cannot afford that sort of time consumption
>>>in Game in 60.
>>>
>>>While what you say is correct for most moves of a game, it is completely wrong
>>>for the most important moves.
>>>
>>>Tina Long
>>
>>
>>Well said, Tina.  The problem with sudden death time controls is that it makes
>>time-management very tricky.  You're taking a huge risk if you stop for even a
>>10 minute think in a critical position.
>>
>>GMs spend most of their careers playing 40 moves in 2 hours, so they are
>>well-tuned to that time control.   I'd guess that they play ~100-150 ELO points
>>weaker at G/60.
>>
>>--Peter
>
>
> And that's exactly all you have is a "guess"
> There is absolutely no evidence to
>substantiate your assertions,


I didn't assert anything.  I just "guessed", so relax.

--Peter







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