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Subject: Re: New reply

Author: José Antônio Fabiano Mendes

Date: 05:34:36 02/18/00

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On February 18, 2000 at 05:13:41, Dave Gomboc wrote:

>On February 18, 2000 at 04:03:53, Mig wrote:
>
>>On February 18, 2000 at 03:48:31, Dave Gomboc wrote:
>>>
>>>I don't believe that it is necessary (or even a good thing) to limit computer
>>>players to specific man-machine events.  What I do think is necessary for
>>>successful mixed events to take place is recognition that a non-human tournament
>>>participant is entitled to all of the rights, privileges, and respect that human
>>>participants receive.  That might sound like a very weird statement to someone
>>>that doesn't attempt to make machines perform tasks traditionally done by
>>>humans, but it is essential.
>>
>>That's great in theory, but there will always be exceptions, like the one we ran
>>into. We can give all those rights to a computer player, but when problems arise
>>that only affect the human player, how can we compensate? If DJ had been an
>>Israeli GM we'd have known that both players were equally exhausted and nervous
>>so no advantage was being gained by either side due to the delay. But with a
>>computer this wasn't true and we all know that. The amount of nervous energy top
>>GMs expend is enormous, and to charge up again after five hours is not easily
>>done. At the end of the day they are different. Maybe only one case in 100 would
>>make these differences relevant, but we had one yesterday.
>>
>>Saludos, Mig
>>
>>mig@kasparovchess.com
>
>Thank you for giving such a good example: this is _exactly_ the sort of thinking
>that I was referring to.  Some humans fatigue less quickly than others; Deep
>Junior doesn't fatigue.  It is completely irrelevant: if the game cannot be
>postponed, then it should be played, whether the player_S_ are fatigued or not.
>(Like I was saying, this perspective probably seems very strange.)
>
>Question: when it became clear that it was not possible to postpone the game and
>not possible to play the game, did anybody consider using a coin toss or other
>"random" event to determine who would advance?  Precedent: I believe FIDE used a
>roulette wheel to determine who would advance from a tied candidates' match some
>years ago.  In this specific circumstance, such a solution would at least have
>given each player an equal chance to advance: fair, if the score was 1/2-1/2
>after the chess was done.
>
>Dave

Smyslov-Hübner,1983
http://www.mark-weeks.com/chess/8284$cix.htm     JAFM
Smyslov-Hübner,1983



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