Author: blass uri
Date: 11:39:29 02/22/00
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On February 22, 2000 at 10:05:33, blass uri wrote: <snipped> > printf("print 1 if you want to start otherwise print 2\n"); > scanf("%d",side); I see that this was wrong and I need to use scanf("%d",player) when player is fixed all the game side is meant to be the side to move and it should be white in the beginning of the game and be changed every move. I changed it and added some definitions like #define pawn 1 and after more than 2 hours of work I can start the move generator. Uri
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