Author: Howard Exner
Date: 11:35:09 02/25/00
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On February 25, 2000 at 03:14:46, Tom Kerrigan wrote: >Just glancing at this position, it shouldn't be hard for programs to search >15-20 ply, even with blitz time controls. > >Hash tables will probably work miracles here... > >-Tom When I first saw this position I thought it would be a humorous post, and considered an "Off Topic" tag in the header since no computer would actually "see" why a win is there. But giving the position a closer look I realized the only tactic for white to avoid is to play Bg2 at the wrong moment as the reply h1=Q would equalize. This tactic I reasoned would be easy for computers to spot which left the only other choice of meandering about to avoid a repetion of moves. I tried this on Rebel Century 1.2 playing itself at game/2 minutes and it missed the winning sequence. However when I manually played the side of black it did play the correct sequence and won in the manner of Jeremiah's post.
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