Author: Stefan Meyer-Kahlen
Date: 11:37:01 02/27/00
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On February 27, 2000 at 08:52:32, Stefan Meyer-Kahlen wrote: >On February 26, 2000 at 18:17:08, Rémi Coulom wrote: > >>On February 26, 2000 at 11:16:58, Lex Loep wrote: >> >>>On February 25, 2000 at 10:42:12, Stefan Meyer-Kahlen wrote: >>> >>>> >>[...] >>>>feedback I would be happy to hear about your thoughts about that and to learn >>>>about the motivation of the ones who have removed the network code from my >>>>autoplayer source code. >>>> >>>>I would be happy if more programs support this feature in the future. >>>> >>>>Stefan >>> >>>If have incorporated the aut232 code in my program, but I did not see >>>any networking stuff in there. The code I used was not very reliable, had >>>to make many changes to it. >>> >>>P.S. I do have lan play in my program. >>> >>> >>>Lex >> >>Same problem for me. I had to fix bugs in that code and saw no LAN support in >>it. I think it was not Stefan's orignal work, but a modification by Chrilly >>Donninger which I found at Gambitsoft. Stefan, can you give us an URL with your >>code ? Thanks. >> >>Remi > >Chrilly Donninger changed my code before distribution a bit and apperently added >some bugs and killed the network code. Hmmm, I'll try to find my sources again >and let you know. > >Stefan I have checked the distribution of my and Chrillys code for the winboard autoplayer at www.gambitsoft.com and have found the network part. Check the code in auto232.c after "if(auto232_comport == 0)", that's it. In the MFC version Chrilly has really removed the network part :-( Let me know if you need more help. I would really like this feature to be supported more. Stefan
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