Author: Ernst A. Heinz
Date: 10:59:10 03/01/00
Go up one level in this thread
On March 01, 2000 at 13:34:57, Dann Corbit wrote: >On March 01, 2000 at 13:14:07, Ernst A. Heinz wrote: > >>>I'd be surprised if programs see a win at normal game-type >>>time controls (other than 'postal' games). >> >>"DarkThought WCCC'99" fails high on Kf5 in iteration #27 after >>roughly 15 min. on a 500MHz Alpha-21264. >> >>00:15:14 27.01 Kf5 Ba1 >=1.59! #449961953 >> >>This is by no means a postal-type time control ... :-) > >Took 4 minutes for the fail high on crafty, and at 7 minutes was evaluated at >1.57 pawns. But even after 10 hours, I did not clearly see the win. Crafty >would have played the move instantly. But to see a win, I think you need to >see more than a 1.5 pawn advantage. Oh, you did not understand what I meant. "DarkThought" also chooses the move Kf5 instantly and sees an advantage of +1.22 for Black from iteration #12 to iteration #26 inclusively. In iteration #27 it fails high with an *unresolved* score of >= +1.59. When I get access to the Alpha again, I will try to let it resolve the fail high. =Ernst=
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.