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Subject: Re: Hard endgame position

Author: Dann Corbit

Date: 14:19:38 03/01/00

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On March 01, 2000 at 17:05:13, Dave Gomboc wrote:

>On March 01, 2000 at 13:53:57, Dann Corbit wrote:
>
>>On March 01, 2000 at 10:28:56, Dave Gomboc wrote:
>>[snip]
>>
>>>Well, my computer resolved the fail high in twenty seconds or so.  Odd.
>>
>>You have a multiple CPU machine (I think Bernhard does as well).  I believe that
>>sometimes you will get different move orderings because of this and solve early
>>(or late).
>
>Yes.
>
>Occasionally Crafty does go on a "forever think", even on 1 cpu.  I don't recall
>versions from say a year ago doing this.  I'm sure Bob would do something about
>it if he knew of a good solution for it.  Something somewhere must be blowing up
>somehow (as if that description helps. ;-)

On the other hand, I am not sure it needs fixing.  Look at the recent CCC
tournament where Crafty pounded the ether-bits out of all the competition,
including the best commercial programs in the world on top-notch hardware.

The check extension explosions almost never cause crafty to make the wrong move
(that I have seen).  If the timer fired and said "it's time to move now" it
seems like usually, it would make the right choice.  It's just a bit puzzled
about exactly how good the choice is.

Since "the proof of the pudding is in the eating" I'm not so sure it is a good
idea to 'fix' anything.



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