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Subject: Re: Hard endgame position

Author: Howard Exner

Date: 08:16:36 03/02/00

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On March 02, 2000 at 10:24:11, Howard Exner wrote:

>On March 02, 2000 at 09:56:02, Robert Hyatt wrote:
>
>>On March 01, 2000 at 22:47:18, Howard Exner wrote:
>>
>>>On March 01, 2000 at 22:33:16, Robert Hyatt wrote:
>>>
>>>>On March 01, 2000 at 02:58:49, Dann Corbit wrote:
>>>>
>>>>>On March 01, 2000 at 01:37:17, Janos Keinrath wrote:
>>>>>
>>>>>>Hi!
>>>>>>
>>>>>>Yesterday I saw an intresting endgame position on ICC.
>>>>>>
>>>>>>[D]8/8/6k1/3p4/3P4/2P2PKp/pB4b1/8 b - -
>>>>>>
>>>>>>This is the final position of a blitz game played by Amateur
>>>>>>with black. The game ended with rep. draw, but I feel black somehow
>>>>>>can win. Could you check the position? What is the winning plan?
>>>>>
>>>>>Crafty likes Kf5 from the get-go, but the evaluation does not climb over one
>>>>>pawn until ply 19.  I'd be surprised if programs see a win at normal game-type
>>>>>time controls (other than 'postal' games).
>>>>
>>>>
>>>>Don't forget "good hardware".  I get a fail high at depth=18, 35 seconds, on the
>>>>quad 550 (big hash, etc).  score is +1.76:
>>>>
>>>>               18    35.99     ++   1. ... Kf5!!
>>>>               18     1:06   1.76   1. ... Kf5 2. c4 dxc4 3. d5 Bf1 4.
>>>>                                    Bh8 Be2 5. d6 Ke6 6. f4 Bg4 7. Be5
>>>>                                    c3 8. Bxc3 Kxd6 9. Kh2 Bf5 10. Ba1
>>>
>>>In the above white can play 5. Kxh3 instead of d6. If 5. ... Bxf3 6. Kg3 Bxd5
>>>7. Kf2 = Unless black has something better?

I think I've found a better sequence for black. On move 5 here is the position:

[D]7B/8/8/3P1k2/2p5/5P1K/p3b3/8 b - -

The move Bxf3 should be avoided and Kf4 is best. Here are some lines.

5. Kxh3 Kf4 6. Kg2 Ke3 7. d6 Bxf3+ 8. Kf1 Bg4 9. Ke1 Kd3

5. Kxh3 Kf4 6. d6 Bxf3 7. d7 Bg4+ 8. Kg2 Bxd7 9. Kf2 Bg4
>>
>>This seems worse for white:
>>
>>
>>               14->  23.77   2.63   5. ... Bxf3 6. Kg3 Bxd5 7. Kf2 Ke4
>>                                    8. Ke2 Bc6 9. Bc3 Bd7 10. Bh8 Be6 11.
>>                                    Bc3 Bg4+ 12. Kd2 Bf3
>>
>>(this is after 5. Kxh3)
>
>May be a worse eval from a computer, but take a close look at the position.
>White only needs to move the king over to a1. If black manoevers its pieces
>to permit c3 then Bxc3,Kxc3
>and the opposiste colored bishop ending/stalemate results. Even your above line
>is
>indicating that black is making no progress( ie:the many bishop moves with no
>real progress). A six piece tablebase would fix this in a hurry.
>>
>>
>>
>>>>
>>>>19 plies took 15 more seconds, up to +1.86.  20 was done in just over 2 minutes,
>>>>score creeping up slowly iteration by iteration.
>>>>
>>>>This might be found in a blitz game, the search would be faster if it had an
>>>>old hash table already primed with data.  And thinking on the opponent's time
>>>>would likely help too.



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