Author: Robert Hyatt
Date: 06:29:50 04/25/00
Go up one level in this thread
On April 25, 2000 at 05:06:25, Jouni Uski wrote: >On April 24, 2000 at 18:10:55, Robert Hyatt wrote: > >>On April 24, 2000 at 18:02:28, Bertil Eklund wrote: >> >>>On April 24, 2000 at 16:50:57, Robert Hyatt wrote: >>> >>>>On April 24, 2000 at 05:10:08, Mark Ryan wrote: >>>> >>>>>Here are the 12 entrants and their ratings. Where will Fritz finish? >>>>> >>>>>J Piket 2643 >>>>>L van Wely 2646 >>>>>D Reinderman 2561 >>>>>J van der Wiel 2558 >>>>>E van den Doel 2522 >>>>>F Nijboer 2540 >>>>>D de Vreugt 2498 >>>>>M Bosboom 2461 >>>>>H Grooten 2393 >>>>> >>>>>invited: >>>>>S Tiviakov 2567 >>>>>P van der Sterren 2526 >>>>>Fritz SSS* >>>> >>>> >>>>My best guess is going to be right in the middle of the pack. The only wild- >>>>card is that van der Sterren won't play it, and giving it an automatic 1 there >>>>is a big plus. >>>> >>>>I think the interesting thing will be the last half of the games, after it has >>>>played several good players and everyone has a chance to study it a bit... I'd >>>>be highly surprised to find it winning this unless this is a game/60 or game/30 >>>>type event. I didn't see the time control... what does it look like??? if it >>>>is one of the faster limits I gave above, then my opinion will revise upward to >>>>somewhere in the top 3 or so... >>> >>>Hi! >>> >>>I have talked with a lot of strong players and almost each and anyone analyzes >>>and plays with Fritz all day long. This is one of the reasons that Fritz can >>>have a tough time against humans. >>> >>>Bertil >> >> >>That is one problem, to be sure. There are others, including 'endgame skill' >>that will get it into serious trouble if the game reaches that stage... > >Probably not. I think Fritz6 is the best endgame player available. In my very >hard endgame test suite Fritz6a scores incredible 43/45 (Crafty xx.xx scores >40/45 and is second best). > >Jouni In the games I have watched on ICC, Fritz doesn't understand some basic ideas like pawn majorities. It is pretty good at making a passed pawn and pushing it, but it will trade into a dead lost ending without knowing it is doing so until it is too late... that can be serious once it is understood by humans. I had a big hole there and a couple of GMs discovered it and beat me like a drum until I fixed it. It took a while for it to become noticed, but once it was... Fortunately another GM spotted it and pointed it out to me as needing attention...
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