Author: Enrique Irazoqui
Date: 05:17:54 05/08/00
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On May 08, 2000 at 07:47:25, Mogens Larsen wrote: >On May 08, 2000 at 06:23:58, Enrique Irazoqui wrote: > >>??? As opposed to "natural" chess? What would that be? As far as I can tell, >>chess is chess, no matter who or what plays it. > >Since you might call computer chess programs an attempt to create AI, calling >its chess capabilities for artificial isn't to far off IMO. It's only software. And chess is only a game, man made like computers. I fail to see the relevance of your artificial/natural distinction. >>Talking of "artificial"... Limiting the playing ability of a chess player is >>artificial, and it is an expression of fear, not one of fairness. > >Fritz isn't a chess player, it's a chess program. A chess program that plays chess = chess player. Again, I fail to see your point. > And it's not a question of >limiting the capabilities of a chess program, but a question of unfair enhancing >of capabilities not inherent to the program. Mass storage is part of computers, as much as chips. Limiting access to mass storage (e.g. tablebases)is as much of an artifice as limiting processing power. >>I would like to see them encouraged, and when they happen both opponents should >>play at their best. > >Then you ought to consider what constitutes fair. Try making a list of the >advantages for computer programs and one for human players. I think, you'll find >that someone is treated unfairly and it isn't computer programs. Unfairly by which standards? Limiting computers is not fairer than limiting humans. We have two kinds of chess players that use different means. Limiting these means in one case in order to make it equal to the other is unfair, unreal and would end up giving distorted results. Once you supress one, only one of these means, for instance tablebases, there is no limit to further limitations in computer power. Enrique >Sincerely, >Mogens
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