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Subject: Re: What is the Success Rate of Killer/History Moves?

Author: Roberto Waldteufel

Date: 09:24:20 05/31/00

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On May 31, 2000 at 12:01:22, Ed Schröder wrote:

>On May 31, 2000 at 04:16:44, Roberto Waldteufel wrote:
>
>>I am experimenting with some move ordering heuristics and I would like to know
>>for comparison what percentage of moves proposed and searched by the killer
>>and/or history heuristic lead to cut-offs in other programs. Many thanks in
>>advance for any info
>>
>>Roberto
>
>It depends. It will strongly depend on what you already have in your
>program. If you (for instance) don't have "the best move from the hash
>table" in your program the "killer heuristic" will give you a lot more
>than if you already have the "best move from the hash table".
>
>But implement a 2-slot "killer heuristic" by all means. It should give
>you a clear speed-up. Maybe just 5-10%, maybe a lot more. As already
>said, it depends.
>
>Ed

Hi Ed,

Thank you for my response. Perhaps I should have made myself more clear - what I
am doing is experimenting with a new heuristic that suggests a move to try for a
quick cut-off. I wanted to know how effective it was compared to the commonly
used methods for doing this. I do try the hash table move first, then the move
proposed by my test heuristic if the hash move did not produce a cut-off. My
heuristic generates a cut-off about 65%-75% of all the times it is invoked. It
is meant to be an alternative to history/killer heuristic for closing move
prediction, but I am not sure how well this figure compares to the well tried
methods.

Best wishes,

Roberto



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