Author: Robert Hyatt
Date: 14:53:43 11/03/97
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On November 03, 1997 at 14:23:13, Chris Whittington wrote: > >On November 03, 1997 at 12:57:32, Chris Carson wrote: > >>On November 03, 1997 at 12:43:55, Mark Taylor wrote: >> >>>Does anyone know of a Chess programming FAQ? >>> >>>I am writing a program, and have run into difficulties >>>trying to implement a Transposition Table combined with >>>iterative deepening, while working from written descriptions. >>>I think I need some pseudo-code examples. >>> >>>I also have some questions regarding bit-board representation >>>and how to implement them for maximum efficiency (I can't see >>>a way of doing it efficiently). >>> >>>If no-one knows of a FAQ, then I could post my questions here >>>but am not sure if this kind of post is acceptable. >>> >>>Either replies here, or direct email welcome. >>> >>>Thanks, >>> >>>Mark. >> >>Try: http://www.xs4all.nl/~verhelst/chess/programming.html > >Or try the Crafty source. Everybody else does (which is no help to Bob >come a tournament). > >Chris Whittington > >> >>Best Regards, >>Chris Carson Actually, things aren't as bad as you think. I've gotten quite a bit of "donated" code over the past couple of years. Mark Bromley took my original rotated bitmap idea and created the "COMPACT_ATTACKS" version that runs much faster on PC's. Others have suggested this and that. And others simply like to talk about computer chess. All in all, it's been a "win"... I've won my share of computer tournaments. I enjoy the WMCCC event because there is *no* "top dog" that is uncatchable, as we had in the last 10 or so ACM events (Deep *). That makes things interesting, to say the least. I'm starting toward a new goal for '98, that of teaching Crafty how to attack. I'm tired of seeing it defend. Now it's time to start swinging a few punches offensively. Maybe not quite as wild as CSTal swings, but swing nonetheless. :) Hopefully ideas will pop up in discussions here or on r.g.c.c, if we can get past the "noise factor" certain people like to create. :)
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