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Subject: Re: fast computers and blitz games

Author: Albert Silver

Date: 08:34:53 11/09/97

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On November 08, 1997 at 01:11:48, vincent dichiacchio wrote:

>
>as computers get faster blitz games are almost impossible for a human to
>win.  i dont want to use fixed plies to weaken the programs because it
>prevents the natural extension of plies that should occur as the endgame
>nears.  its even worse if the fixed plies chop off search extensions.
>would a good alternative be to allow the nodes searched per ply to be
>adjustable instead?
>
>vince

I don't know if that would be a proper solution. The best I can think of
is to limit the time it spends thinking, and if that's not enough,
because of thinking on th opponent's time, then limit how much time it
is allowed to think on the opponent's time. Example: i'm spending 30
seconds
on my move, but the machine is only allowed to calculate for 5 of those
30 seconds. I don't know if that's already done, but it seems like a
logical solution.

Albert



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