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Subject: Re: fast computers and blitz games

Author: vincent dichiacchio

Date: 09:46:16 11/09/97

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On November 09, 1997 at 11:34:53, Albert Silver wrote:

>I don't know if that would be a proper solution. The best I can think of
>is to limit the time it spends thinking, and if that's not enough,
>because of thinking on th opponent's time, then limit how much time it
>is allowed to think on the opponent's time. Example: i'm spending 30
>seconds
>on my move, but the machine is only allowed to calculate for 5 of those
>30 seconds. I don't know if that's already done, but it seems like a
>logical solution.

the problem is, with a 5 min or 10 min blitz game the human gets about 5
or 10 sec per move.  a pentium 200 is about 30 times as fast as a 386.
so even at 1 sec for the computer it is like giving a 386 computer a
huge handicap in a blitz game. now, if i were a master, it would be a
different story....
vince



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