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Subject: Re: Junior's long lines: more data about this....

Author: Don Dailey

Date: 14:46:12 01/05/98

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On January 05, 1998 at 02:12:29, Bruce Moreland wrote:

>I think if you demphasize king safety you're going to get killed even at
>very deep search depths, because lots of king safety flaws tend to be
>very persistent.
>
>If you allow a static central pawn structure and give your opponent
>k-side targets, they will simply push their k-side pawns, move some
>pieces behind the pawns, then move everything forward until your program
>looks up and sees a safe or an anvil or a big rock falling from the sky.
>
>I think most positional defects you can name can result in long-term
>problems that aren't easily understandable with search.
>
>bruce

Yes I've thought about this.  If the static/dynamic theory is correct
I think even dynamic things may well break down into compononent that
my be long(er) lasting.  For instance and open file around the king
might be a "static" king safety feature, but attacking a square around
the king can go away and come back all over the place.

-- Don



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