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Subject: Re: The old chess program "OwlChess"

Author: Peter Kasinski

Date: 15:13:39 01/11/01

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On January 11, 2001 at 18:01:49, Dann Corbit wrote:

>On January 11, 2001 at 17:51:13, Peter Kasinski wrote:
>>On January 11, 2001 at 17:41:42, Dann Corbit wrote:
>>
>>>On January 11, 2001 at 17:33:04, Peter Kasinski wrote:
>>>[snip]
>>>>But why insist on science?
>>>
>>>No reason, really.  Just a personal preference.
>>>
>>>>Isn't it equally valid to call it all a competition
>>>>(which, after all, it is) and things falls into place nicely. Better ideas win
>>>>and influence progress.
>>>
>>>If you do not know what the superior algorithm is, how will that influence your
>>>progress?
>>
>>Oh, but it will. Not directly, no - but not wanting to lose can be a strong
>>motivating factor.
>
>Motivation won't make your program run faster.  If someone makes a revolutionary
>advance (Like Alpha-Beta, Like Null-move) and keeps it to themselves it may take
>decades for an alternative to be reinvented independently.  If the pool of
>algorithms becomes known and people still desire to remain ahead, then the
>effort would still be the same (if not greater) to advance.  However, I am not
>so foolish as to believe that this model will become reality any time soon.  As
>Adam Smith's "invisible hand" fuels the capitalistic nations, the socialistic
>enterprises feel the brunt of people not working hard to benefit their
>neighbors.  We are easily motivated by greed but very hard to motivate by love.
>
>>Secrecy impedes the growth of computer chess as a science. It does not
>>necessarily do any harm to its entertainment value.
>
>This I must readily admit to as sound reasoning.  And it is not as if life or
>death hinges on who wins a chess tournament.



Agreed then. By the way, doesn't this thread confirm a unique role of mr. Hyatt
in this field?  Hasn't he consistently enriched both: the scientific pursuit and
entertainment in computer chess?  I mean it the nicest possible way.

Regards,
PK









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