Author: Pete Galati
Date: 17:49:41 01/22/01
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On January 22, 2001 at 20:01:22, Bruce Moreland wrote: >[D]r4r1k/4bppb/2n1p2p/p1n1P3/1p1p1BNP/3P1NP1/qP2QPB1/2RR2K1 w - - 0 1 > >After a trillion nodes (19 plies) my program can't solve this. > >It wants to play Nxh6 with a dubious +1 score (up an exchange for a pawn, and >probably losing a pawn), but it can't find the key, which is Ng5. > >If this is solvable, it is much harder than many of the others. > >bruce I more or less understand Nxh6 (which probably automatically makes it bad) because it pretty much trades a Knight for messing up the King's protection, but does it's search show you haw it planned to take advantage of that? But I don't understand why Ng5 is supposed to be the besy move. Pete
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