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Subject: Re: Nolot #9

Author: Pete Galati

Date: 17:49:41 01/22/01

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On January 22, 2001 at 20:01:22, Bruce Moreland wrote:

>[D]r4r1k/4bppb/2n1p2p/p1n1P3/1p1p1BNP/3P1NP1/qP2QPB1/2RR2K1 w - - 0 1
>
>After a trillion nodes (19 plies) my program can't solve this.
>
>It wants to play Nxh6 with a dubious +1 score (up an exchange for a pawn, and
>probably losing a pawn), but it can't find the key, which is Ng5.
>
>If this is solvable, it is much harder than many of the others.
>
>bruce

I more or less understand Nxh6 (which probably automatically makes it bad)
because it pretty much trades a Knight for messing up the King's protection, but
does it's search show you haw it planned to take advantage of that?

But I don't understand why Ng5 is supposed to be the besy move.

Pete



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