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Subject: Re: A Bigger Chess Game - Would It Help Humans Or Computers?

Author: Uri Blass

Date: 11:29:35 02/22/01

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On February 22, 2001 at 14:14:22, Pekka Karjalainen wrote:

>On February 22, 2001 at 12:51:34, Graham Laight wrote:
>
>>My judgement is that chess modified this way would lower the playing standards
>>of the computers far more dramatically than it would the humans, and thus allow
>>us to start beating them easily again.
>
>  Please don't say "chess modified" as no one with any sense is going to stop
>playing the perfectly fine game of chess.  Making and experimenting with these
>variants would be interesting, though, but they will not replace chess.  They
>can live beside it, perhaps.
>
>For xiangqi there exists a long tradition of analysis, mainly in the Chinese
>language and thus the level of top human play is already very high.  Whether top
>programs can beat top GM's in that game, I don't know.  I also doubt there has
>been as much effort put into the top programs as there has been for chess.
>
>Xiangqi has a somewhat larger branching factor than chess.  It also is typically
>describe as much more tactical game than chess.  There are no long pawn chains
>to be made in it, for example.  Just five pawns and they work differently.
>
>For Shogi there are master level programs, but top humans are still way ahead of
>them.  Is it because of the larger board and more pieces?  Or is it because of
>the drop rule which makes it a whole different boardgame?  I don't know.  It is
>too a well-analysed game and quite popular in Japan.
>
>Perhaps the game to test this hypothesis would be Chu Shogi.  There are a few
>enthusiasts for that game in Japan and around the world, some of which are quite
>good at it.  It is played on a 12x12 board with numerous strange pieces that
>promote to numerous other (even stranger) pieces.  It has quite a huge branching
>factor compared to chess.
>
>You can find info on these in http://www.chessvariants.com
>
>Unlike Uri Blass, I do not think that humans are bad programmers and that is the
>only reason why there are no programs that beat humans at these games.  I think
>the human brain is so versatile that it can play certain types of games much
>better than any fancy computer processor we will be able to build in at least 30
>years, no matter how well it is programmed.  For some very special brains this
>is still true of chess, no matter the years of effort spend at making chess
>computers and it will be so for quite a while.


The main problem is that humans do not know to define the way that they think.

computers are faster than humans in calculations and a thinking game is only
calculations.

Humans do not know to define the calculation that they do in games and this is
the reason that I say that they are bad programmers.

Uri



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