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Subject: Re: Shredder 5 - Deep Fritz , 2 hours/move. Shredder played 33. f5 -1.19/16

Author: Ralf Elvsén

Date: 10:28:55 03/29/01

Go up one level in this thread


On March 29, 2001 at 12:45:36, Hans Christian Lykke wrote:

>On March 29, 2001 at 12:28:43, Ralf Elvsén wrote:
>

>>
>>Yes, and how many games are played in that way? And how many engines
>>have a search able to handle that? But if you
>>know that Fritz and Shredder can handle this I am happy to have
>>learned something new.
>
>Shredder can handle this, setting the time to exactly 120 min.
>Deep Fritz cannot, so when 120 min. are over I press the "space" button and DF
>play the move.

Do you mean "handle" as in "produce a move" or as in "play a move
chosen after using an algoritm optimized to this type of time control" ?

>
>BTW I think that 2 hours are better than 1 hour as played in the other Deep
>Fritz - Shredder game.

No matter what time you use, you are (as I understand it) denying
the engines the opportunity to use information known to them
and that is what disturbes me. Well, if this suits some people,
I wont complain... I just don't think the advantage for the operator to
know when a move is made outweighs this big deviation from a normal
game. Just my opinion...


>
>Venlig hilsen
>Hans Christian Lykke
>
>
>>
>>Think how you play yourself: you play 40/120. You decide to allocate
>>close to 3min/move. After 2 min 59 s you realize that the move you
>>think looked very good will give away your queen for nothing. Wouldn't
>>you spend more time trying to find a better move and be very upset if
>>someone came and pushed the "Move now"-button?
>>
>>Ralf



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