Author: Hans Christian Lykke
Date: 14:10:11 03/29/01
Go up one level in this thread
On March 29, 2001 at 14:58:57, Chessfun wrote: >On March 29, 2001 at 12:45:36, Hans Christian Lykke wrote: > >>On March 29, 2001 at 12:28:43, Ralf Elvsén wrote: >> >>>On March 29, 2001 at 12:22:08, Bertil Eklund wrote: >>> >>>>On March 29, 2001 at 12:18:26, Ralf Elvsén wrote: >>>> >>>>>On March 29, 2001 at 11:27:23, Hans Christian Lykke wrote: >>>>> >>>>> >>>>>>32... g5 {-0.78/17 7200} 33. f5 {-1.19/16 120:00m} * >>>>>> >>>>>>[D] rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1 >>>>>> >>>>>>Shredder played the move expected by Deep Fritz: 33.f5 >>>>>>Shredders evaluation dropped from -0.48/16 to -1.19/16 ?! >>>>>> >>>>>>Shredder now expecting 33...Rxf5 34. Re3 >>>>>> >>>>>>Next move by Deep Fritz on Friday >>>>>> >>>>>>Venlig hilsen >>>>>>Hans Christian Lykke >>>>> >>>>>In this situation I wonder: are you keeping a strict 2h/move? Or do you >>>>>let Shredder look at all moves at the depth? >>>>> >>>>>If you terminate the search after exactly 2h and don't let shredder finish >>>>>an iteration I think this game isn't particularly interesting. This is >>>>>not even close to how a program would allocate time in a real game. >> >>Off course this is not a real game. It´s played by me, and I have chosen the >>time to use ;-) >> >>>>> >>>>>Ralf >>>> >>>>Looks very close to a fixed time per move I think. >>>> >>>>Bertil >>> >>>Yes, and how many games are played in that way? And how many engines >>>have a search able to handle that? But if you >>>know that Fritz and Shredder can handle this I am happy to have >>>learned something new. >> >>Shredder can handle this, setting the time to exactly 120 min. >>Deep Fritz cannot, so when 120 min. are over I press the "space" button and DF >>play the move. >> >>BTW I think that 2 hours are better than 1 hour as played in the other Deep >>Fritz - Shredder game. > > > >I don't think there is any relationship nor see how 2 hours is better than 1. >It's the same as saying 4 would be better than 2 I think that 2 is better than 1, 4 is better than 2, 8 is better than 4, 16 is better than 8. When I´m checking my correspondence games, I normally let the computer run for about 12-16 hours. Venlig hilsen Hans Christian Lykke (ICCF 2439) , or pondering is better than >not which has a heavy bearing in deciding the winner. > >The objective is the determining factor as to the time controls chosen and in >both cases there is little to be gained from one such game. > >Sarah. > > > > >>Venlig hilsen >>Hans Christian Lykke >> >> >>> >>>Think how you play yourself: you play 40/120. You decide to allocate >>>close to 3min/move. After 2 min 59 s you realize that the move you >>>think looked very good will give away your queen for nothing. Wouldn't >>>you spend more time trying to find a better move and be very upset if >>>someone came and pushed the "Move now"-button? >>> >>>Ralf
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