Author: Dann Corbit
Date: 10:34:42 05/04/01
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On May 04, 2001 at 04:39:58, Graham Laight wrote: [snip] >This might not be achieved mathematically, and it might not be achieved by game >tree search - but there is a third way: it could possibly be achieved by >generating sufficient chess knowledge. If you know enough about chess, you'd >always obtain the best possible result. Yes. But how would you *know* the search was optimal? ;-)
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