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Subject: Re: Never Say "Impossible"

Author: Graham Laight

Date: 06:25:02 05/05/01

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On May 04, 2001 at 13:34:42, Dann Corbit wrote:

>On May 04, 2001 at 04:39:58, Graham Laight wrote:
>[snip]
>>This might not be achieved mathematically, and it might not be achieved by game
>>tree search - but there is a third way: it could possibly be achieved by
>>generating sufficient chess knowledge. If you know enough about chess, you'd
>>always obtain the best possible result.
>
>Yes.  But how would you *know* the search was optimal?
>;-)

Good question!

Unless someone can prove it, it may never be known.

Unfortunately, when tournaments/tests are producing nothing but hundreds of
draws, the emotional interest in computer chess will inevitably start to wane,
though.

-g



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