Author: Bruce Moreland
Date: 13:01:29 05/11/01
Go up one level in this thread
On May 11, 2001 at 14:53:07, Robert Hyatt wrote: >On May 11, 2001 at 12:36:50, Bruce Moreland wrote: > >>On May 11, 2001 at 10:47:49, Robert Hyatt wrote: >> >>>It really doesn't show anything. Ferret at that time was running on a >>>single cpu pentium pro 200 I believe. At least that is what I was using >>>at that time and Bruce and I were using identical hardware. >>> >>>It was a reasonable anti-computer game. Whether he could do that with today's >>>ferret and today's hardware is a totally different question. >> >>That game was played on a Pentium 133 that had two copies of the program running >>simultaneously. I was at work, and for such an important game I didn't want to >>have someone burst into my office and demand I do something intensive on my >>computer, so I asked my wife to start it for me at home, and she got two copies >>going at once by mistake. I did not announce this at the time, because I didn't >>want to be accused of whining about the losses. He won against the best I could >>do that day, and I accepted that. > >I remember that now... I think this might have been just before we both moved >to P6/200's then... I remember the "wife" problem when we were chatting... It wasn't really a problem. I gave her instructions over the phone and she did the best she could. She was probably chasing two kids around, and it's not like she spends a lot of time messing with Window NT and my chess program in particular. >>Those two games (Shirov won both) have become signature games for my program for >>some reason. I still hear about them despite their being played approximately >>five years ago. >> >>But that *was* old hardware, and the version I was running was approximately >>*800* distinct versions ago. >> >>I was honored that my program was able to play some 30 0 versus Shirov, and he >>did a great job bashing in the program. Shirov is *in my own limited >>experience* the strongest anti-computer GM, and he could have probably totalled >>the program on any hardware. >> >>I will say that I spoke with Shirov after he played some 5 0 against Ferret on >>my 533 mhz Alpha in approximately 1998. He told me that he thought it seemed as >>if it was seeing as much in 5 0 as it did in those 30 0 games. It's very >>interesting that 500/133 or 500/66, whichever you wish to use, is approximately >>6, so he is pretty close to right. Of course now it would be seeing the same >>stuff in a 2 0 or a 3 0. >> >>I'm surprised that Keene couldn't find something more modern. If he's looking >>for bad games against humans, there was the game against Vaganian at the 1999 >>WCCC post-tournament exhibition, where my program moved its QB 4 times in a row, >>in order to get it from c1 to d2. If he wants to see a bad game against a >>computer, he can pick the one against Hiarcs from the same event. If he wants >>to see a good game he can examine the one versus Fritz at that event. >> >>bruce > > >I think it was just a so-called "puff-piece" that needed a bit of filler, and >your game became "it" for the week. :) Oh well. As long as he didn't say I was an idiot or something. That would mark the first time a reporter of any sort got something right. bruce >IE I could look back and find standard time-control games with Crafty vs GM >players, and by choosing the right game, make it look like an idiot or a world >champion... I have seen it play endgames that would make Karpov proud. I have >seen it play endings that would make Karpov scream.
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