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Subject: Re: Scrappy #1 at ICC

Author: Albert Silver

Date: 14:12:00 07/10/01

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On July 10, 2001 at 16:07:42, Robert Hyatt wrote:

>On July 10, 2001 at 11:41:33, Albert Silver wrote:
>
>>On July 10, 2001 at 11:09:39, Robert Hyatt wrote:
>>
>>>On July 10, 2001 at 08:50:20, Chessfun wrote:
>>>
>>>>On July 10, 2001 at 08:48:09, Chessfun wrote:
>>>>
>>>>>Since the Spitfire message, why not a Scrappy one.
>>>>>
>>>>>Seems Spitfire caught the draw bug.
>>>>>
>>>>>Recent games of SpitFire:
>>>>
>>>>Opps
>>>>77: - 3379 W 3223 Mecking      [ br  5   7] B22 Mat Jul 10 01 08:24
>>>
>>>
>>>Mecking can certainly be a problem when he wants to be.  :)
>>>
>>>Bob
>>
>>I just want to take advantage of this moment to congratulate you on your great
>>achievement. I realize it has been a long and hard climb as you aspired
>>incessantly to the highest ranks. And now, after all your efforts, and having
>>paid your dues (i.e. the last installment on the Quad), YOU (= Quad + Crafty +
>>breathtaking formula) have finally reached that most coveted of places in the
>>sun: the ICC blitz no. 1 !! Yes! Now Crafty can say it is the best of the
>>best... AGAIN! Brothers, sisters, let us join hands and rejoice!
>>
>>Why the very honor of having my modest post linked to yours is one I will
>>cherish for the rest of my days, oh great
>>quad-plus-crafty-plus-breathtaking-formula account owner you! Could I humbly ask
>>for a scanned image of the creditcard receipt that made all this possible? It
>>would be given a place of honor in the forthcoming site in the "How it all
>>started" section .
>>
>>                                        Albert
>
>
>:)
>
>Seems that "scrappy" is a continual cause for conversation.  As I said before,
>I ran it as an experiment, then I terminated it, and was greeted by lots of
>messages (and a few emails) asking for "scrappy" to return.  Too many computers
>continually playing Crafty.  Or if it is free, computer operators jump in as
>soon as a human game ends.  I gave up on trying to stop this since some are just
>going to be discourteous no matter what.
>
>Scrappy solves the problem.  It plays the kind of opponent I want to see games
>against (human GMs).  It doesn't play with computers.  And it does, on occasion,
>sit idle for long periods of time.
>
>All ok by me of course...
>
>I don't care whether it is ranked #1 or #1000.  Any more than I care about
>the rating of "crafty".  I only care to see it slowly improve, which is the
>goal for playing on ICC.  If I decided to stop working on the program for a
>while, it would disappear from ICC for that time...

I remember when you explained the purpose of the experiment, which by your own
words is now over. As the purpose is now to simply allow a human-only Crafty
running, independent of ranking, could you change the formula to allow strong
humans to play that aren't necessarily in the 400 point range? Such as a cutoff
range of 2600-2700 up? This would allow less dexterous GMs to have a shot at it
also. And if they score points, you'll still learn from how they did it.

                                       Albert



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