Author: Roland Pfister
Date: 04:05:04 06/02/98
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On June 02, 1998 at 06:49:16, Inmann Werner wrote: >Making programs faster is making them playing better.(?!) >OK >But in a match, if there is a time limit, it is important, that the >program thinks long at the right time, and not, when everything is >clear. >But to implement that is more then difficult. When is a move "clear"? If it is the only legal move :-) In my program: when all other moves lose ( mate score against program). >Maybe deeper, there is a fine combination. When should the program >take time to look deeper? > >any suggestion, which are common? Usually when the program smells trouble (i.e. fail low, or score continually falling). But often it is too late :-( Bob Hyatt told us that Deep Blue recognizes trouble when the shape of the search tree does not look "normal" and it goes into panic mode then. Roland P.S. Don't look deeper when your score is especially good. Walter Bannermann had implemented that in Ananse and lost a won position on time :-)
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