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Subject: Re: Pawn Hash Collisions in Crafty

Author: David Rasmussen

Date: 12:25:38 12/05/01

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On December 05, 2001 at 14:13:32, Robert Hyatt wrote:

>>
>>We need Bob or some other third party to make tests too I think.
>
>I have already done this.  In fact, anyone that _doesn't_ do this is inviting
>great grief.  It is essential that the hashed information match _exactly_ the
>computed information for every position.  And I do this as part of my debugging
>from time to time, which will often catch a bug where I forget to stick
>something in the pawn hash record, but I use it later anyway.

I agree, I am doing the same thing with Chezzz. Among a _lot_ of other debugging
checks as well. Chezzz has roughly the same amount of collisions as Crafty, if I
use 32-bit pawn hashkeys instead of 64-bit ones.

/David



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