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Subject: Re: Tiger Endgame Shock

Author: Uri Blass

Date: 04:42:59 12/24/01

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On December 24, 2001 at 07:10:48, Sune Larsson wrote:

>On December 24, 2001 at 02:51:59, Uri Blass wrote:
>
>>On December 24, 2001 at 00:23:18, Sune Larsson wrote:
>>
>>>
>>> [D]8/k1p5/P7/8/2K4p/1p4rP/6P1/1R6 w - - 0 47
>>>
>>>
>>> This is a possible position from the first game Gambit Tiger - IM Berg.
>>> While playing out different endings vs Tiger, I stumbled upon this little
>>> intermezzo. Previous moves were: 45.-Nxc4 46.Kxc4 h4  /diagram.
>>>
>>> Tiger here ponders on and plays 47.Rxb3, with an eval of -0.78 - just to
>>> find itself in the misery of -11.36, a single move later...
>>>
>>> I played out this ending on a PIII 800, 192 Mb hash, 1 hour per player.
>>>
>>> Would have made a great testposition, but after the better 47.Kb5 black
>>> just have to find 47.-Rg8! 48.Kc6 Rb8! which also wins.
>>>
>>> For a human it's easy to see that a move like 47.Rxb3 loses quickly for
>>> white, but Tiger - (and maybe other programs) - has clear problems here.
>
>
>>
>>I think that it is not so easy for humans to see it
>
>
>  Okey, I reasoned like this. "After the takings on b3 there is a pawn ending.
>  If I remove the 3 pawns on the king's side it's a draw - coming stalemate.
>  But in the above position white sometimes must play g4 or g3 and black takes
>  and promotes." Why calculate specific variations?
>
>  Sune

If you do not use previous knowledge about
similiar positions you have to calculate
in order not to get into the wrong conclusion.

if the pawn is on the d file and not on the c file
then it is a draw

[D]8/4k3/3p4/8/2K4p/7P/6P1/8 b - -

Uri



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