Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: PGN test game?

Author: Manfred Rosenboom

Date: 05:14:51 06/13/98

Go up one level in this thread


On June 12, 1998 at 15:03:30, Richard A. Fowell (fowell@netcom.com)
wrote:

>Before constructing a "PGN test game" (description below)
>I thought I'd ask:
>
>1)  Does anyone have such a game I could use?
>2)  If not, and I have to construct this game myself,
>    are there any added criteria I should consider?
>
>====== PGN test game definition ========
>
>When beta testing chess software, one of the things I look
>at is conformance to the PGN "reduced export format" standard.
>
>For this purpose, it would be handy to have a game that
>excercised as much of the minimial PGN specification as
>possible, including:
>- en passant capture
>- disambiguation (both row and column)
>- nondisambiguation (due to absolute pin)
>- promotion and underpromotion
>- kingside and queenside castling

I have a PGN test file with a small set of games, which will
do most of the jobs. If anyone is interested in this PGN test
set (plus a description file about the test goals of each game
in the PGN file), I can make the file public available.

Manfred



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.