Author: Manfred Rosenboom
Date: 05:14:51 06/13/98
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On June 12, 1998 at 15:03:30, Richard A. Fowell (fowell@netcom.com) wrote: >Before constructing a "PGN test game" (description below) >I thought I'd ask: > >1) Does anyone have such a game I could use? >2) If not, and I have to construct this game myself, > are there any added criteria I should consider? > >====== PGN test game definition ======== > >When beta testing chess software, one of the things I look >at is conformance to the PGN "reduced export format" standard. > >For this purpose, it would be handy to have a game that >excercised as much of the minimial PGN specification as >possible, including: >- en passant capture >- disambiguation (both row and column) >- nondisambiguation (due to absolute pin) >- promotion and underpromotion >- kingside and queenside castling I have a PGN test file with a small set of games, which will do most of the jobs. If anyone is interested in this PGN test set (plus a description file about the test goals of each game in the PGN file), I can make the file public available. Manfred
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