Author: Richard A. Fowell (fowell@netcom.com)
Date: 14:57:16 06/13/98
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On June 13, 1998 at 08:14:51, Manfred Rosenboom wrote: >On June 12, 1998 at 15:03:30, Richard A. Fowell (fowell@netcom.com) >wrote: > >>Before constructing a "PGN test game" (description below) >>I thought I'd ask: >> >>1) Does anyone have such a game I could use? >>2) If not, and I have to construct this game myself, >> are there any added criteria I should consider? >> >>====== PGN test game definition ======== >> >>When beta testing chess software, one of the things I look >>at is conformance to the PGN "reduced export format" standard. >> >>For this purpose, it would be handy to have a game that >>excercised as much of the minimial PGN specification as >>possible, including: >>- en passant capture >>- disambiguation (both row and column) >>- nondisambiguation (due to absolute pin) >>- promotion and underpromotion >>- kingside and queenside castling > >I have a PGN test file with a small set of games, which will >do most of the jobs. If anyone is interested in this PGN test >set (plus a description file about the test goals of each game >in the PGN file), I can make the file public available. > >Manfred Well, I'd certainly be interested. If you don't get any other responses, could you email those to me at "fowell@netcom.com"? Thanks!
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