Author: Tim Mirabile
Date: 19:10:38 06/21/98
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On June 21, 1998 at 03:05:09, Bruce Moreland wrote: >I would hate to think that the only way to dumb these machines down is to give >away pieces though. I have a real problem with that. Well, if you want to simulate a 600 rated player accurately, you have to hang pieces. I haven't tested the machine thoroughly, maybe only the lowest of the fun levels blatantly hang pieces. I remember that the 1-ply levels on some of the old Fidelity machines used to sometimes fail to defend against a threatened mate in one that was not a check. But you had to play well enough to get into that situation before it captured too many pieces. In my first win against the original sensory challenger's lowest level (after dozens of losses), I managed to beat it with just some pawns against a bishop and some pawns for the machine. :)
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