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Subject: Re: Chessmaster's defects

Author: John Merlino

Date: 11:58:10 03/07/02

Go up one level in this thread


On March 07, 2002 at 06:56:26, Marc van Hal wrote:

>On March 07, 2002 at 04:46:23, Brian Kostick wrote:
>
>>On March 07, 2002 at 04:11:45, Sergei Smith wrote:
>>
>>>The King _does_ consume more than it's fair share of CPU resources.
>>>I checked with several system monitors and Filemon.
>>>Also, the need for an OPK number requires CM8000 to be run each time you start a
>>>tournament with The King in the ChessBase GUI or WinBoard.
>>>If The King of Chessmaster 9000 will still have this copy protection, not many
>>>tournament organizers will buy it. I won't in any case.
>>
>>Sergei,
>>
>>  I don't understand what prompted you to post this but of course you are free
>>to speak your opinion. When I use the 'TaskInfo' program I do not see unfair use
>>by 'The King' engine, at least nothing notable.
>>
>>  To make 'The King' run without an OPK number now that would display some
>>ingenuity. This OPK business and not being able to use the opening book as
>>intended (i.e. outside the CM8000 GUI) is all too silly and not worth the time,
>>imo.
>>
>>  As for Chessmaster 9000: Maybe the engine will be embedded in the GUI or be in
>>a .dll and we will not discuss it here any more? I guess this concept, copy
>>protection (or not), ect... is all part of what is discussed by the Chessmaster
>>team and parent company.
>>
>>Regards,
>>      BK
>

>Like I told before It is more the clock in Chessmaster which makes the
>other engines slowdown

The clock makes the engines slow down? Well, all support windows in Chessmaster
must take SOME CPU time, but even if you open up ALL of the child windows
(WITHOUT activating a Mentor engine, of course) the engines will only lose a few
% of the CPU at most.

>And it is treu that the king consumes much cpu speed
>It was made to use as much cpu speed it can get just read the manuals from  the
>older versions of Chessmaster but they tried to solve this by  switching ponder
>of.

I have no idea what you're saying here. "They tried to solve [a CPU problem] by
switching ponder off" -- who is "they" and what was the problem?

As for the manual (actually, you mean the FAQ), all it explains is that chess
engines will try to get as much cpu speed as Windows will give them; EVERY
decent chess engine does this, not just The King. If you are TRULY concerned
about engines taking more than their share of the CPU, then just run comp vs.
comp games with ponder off.

>( If I play windows versus windows program I always take back the last moves
>and pause the clocks so none engine will be of border for the other engine)
>I realy can't say anything about the way the king will consume CPU speed
>as a winboard engine but still i am a litle sceptical about it.
>But I am also a litle bit sceptical about autoplayer games and engine-engine
>games in the first place.
>Both using hash tables who says then don't cross each other.

I do. Each engine is a separate instance that allocates separate memory. There
is no memory sharing possible.

jm



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